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Aimbot
Active Aimbot - Enables the aimbot functionality, providing automated aiming assistance when firing your weapon.
Aimbot Keys - Allows configuration of two separate hotkeys to activate or toggle the aimbot on and off.
FOV Size - Defines the radius or angular size of the area (Field of View) within which the aimbot will detect and lock onto potential targets.
Draw FOV - Renders a visual circle on the screen to represent the current aimbot Field of View area around your crosshair.
Hitboxes - Provides a selection menu for choosing specific body parts or bones (e.g., head, chest, pelvis) that the aimbot will prioritize when aiming.
Mark Target - Applies a distinct visual highlight or indicator to the enemy currently selected as the aimbot's active target.
Sensitivity - Adjusts the responsiveness and smoothness of the aimbot's aiming movements, balancing between snappy and human-like motion.
Unlock every weapon, attachment and skin, with full recoil control.
From€8.99
Crosshair - Displays a static, user-configurable aiming reticle fixed at the center of the screen.
Visuals
Player ESP (Extra Sensory Perception) - Core feature that reveals player positions, models, and information through walls and obstacles.
ESP Box - Draws a two-dimensional or three-dimensional box around each player, outlining their position and hitbox.
ESP Line (Up, Center, Bottom) - Draws directional lines from specified points on your screen (top, center, bottom) towards enemy players.
Player Distance - Displays the current distance in meters between you and each visible enemy player.
Skeleton - Renders a visual bone structure or skeletal overlay on enemy player models, visible through walls.
Name - Shows the in-game username or nickname of each player within range.
Head - Adds a separate, customizable visual marker specifically on the head hitbox of enemies.
Health (Bar, Text) - Displays player health either as a dynamic bar that depletes or as a numerical text value.
Team Check - When enabled, filters out teammates from all visual features. (Note: Disable this in arcade or free-for-all game modes.)
Max Distance - Sets the maximum range (in meters) at which visual features will be rendered for players.
Engineered for precision and reliability, this product delivers a refined competitive edge with a focus on stability, security, and seamless integration. Built and maintained by the Asgauard.gg team with continuous updates.